Sofía Arauz

3D Environment Artist · Game QA Tester

I create 3D environments and props for games, and test game builds to find and report functional, gameplay and usability issues.

Full portfolio ↓

Projects

Custom Rock MC 1%

Thesis · Serious game · Unity · In development

Educational serious game based on a real motorcycle club, exploring narrative, realism and cultural representation.

My role: Environment, interaction, gameplay, 3D, UI/UX and programming work.

  • Unity
  • Environment art
  • Gameplay
  • UI/UX

Psychological-horror game

Solo project · Unity · In development

Independent psychological-horror game focused on atmosphere, lighting and environmental storytelling.

My role: Game design, environment creation and implementation.

  • Unity
  • Environment art
  • Game design

Indie team game

Team project · Academic · Submitted to EVA

Collaborative academic game submitted to EVA.

My role: 3D environments and props modeled in 3ds Max, plus the title, original concept, visual identity, cover art, loading screens and trailer/promotional materials.

  • 3ds Max
  • Unity
  • Environment art
  • Props
  • Visual identity

Experience

Game Tester Intern · Vates / EPAM

2024–2025

  • Functional and exploratory testing on game builds.
  • Gameplay and player-experience evaluation.
  • Bug and usability reports in JIRA and testing tools for QA and development follow-up.

Playtesting · EPAM

July–August

3D Environment Artist · Indie and collaborative projects

2023–2025

  • Created 3D environments and props for indie and collaborative game projects.
  • Modeled environments and props in 3ds Max for a team game submitted to EVA.
  • Built Unity environments for a thesis serious game and a solo psychological-horror game.

Skills

3D art
  • 3ds Max
  • Blender
  • Environment and prop creation
Game engines
  • Unity
  • Unreal Engine 5
Game QA
  • Functional testing
  • Exploratory testing
  • Gameplay testing
  • Bug and usability reporting
  • Player-experience evaluation
Workflow
  • JIRA
  • Testing tools
  • QA–development collaboration
Development
  • C#
Visual design
  • Adobe Photoshop
  • Adobe Illustrator
  • Visual identity
  • Cover art
  • Loading screens

Education

Tec. en Desarrollo de Videojuegos · IES 21

Coursework completed; thesis in progress

Languages

Spanish
Native
English
Upper-intermediate (B2)
German
Basic

Contact

Open to remote and international roles in 3D environment art and game QA.

Villa Carlos Paz, Córdoba, Argentina